Imaging Control 4 C++ Library 1.2.0
|
Category properties define a tree-relationship between all properties in a property map. More...
Public Member Functions | |
std::vector< Property > | features (Error &err=Error::Default()) const |
Retrieves the list of properties in a property category. | |
Public Member Functions inherited from Property | |
Property ()=default | |
Creates an invalid object. | |
bool | is_valid () const noexcept |
Checks whether this property is a valid object. | |
bool | operator== (const Property &other) const noexcept |
Checks whether a property object refers to the same property as another property object. | |
bool | operator!= (const Property &other) const noexcept |
Checks whether a property object refers to a different property as another property object. | |
bool | operator< (const Property &other) const noexcept |
Provides an ordering of property objects. | |
PropType | type (Error &err=Error::Default()) const |
Returns the type of the property. | |
std::string | name (Error &err=Error::Default()) const |
Returns the name of the property. | |
bool | isAvailable (Error &err=Error::Default()) const |
Checks whether a property is currently available. | |
bool | isLocked (Error &err=Error::Default()) const |
Checks whether a property is currently locked. | |
bool | isLikelyLockedByStream (Error &err=Error::Default()) const |
Tries to determine whether a property is locked because a data stream is active. | |
bool | isReadOnly (Error &err=Error::Default()) const |
Checks whether a property is read-only. | |
PropVisibility | visibility (Error &err=Error::Default()) const |
Returns a visibility hint for the property. | |
std::string | displayName (Error &err=Error::Default()) const |
Returns the display name of the property. | |
std::string | tooltip (Error &err=Error::Default()) const |
Returns a tooltip for the property. | |
std::string | description (Error &err=Error::Default()) const |
Returns a description for the property. | |
PropCommand | asCommand (Error &err=Error::Default()) const |
Converts this property into a PropCommand. | |
PropInteger | asInteger (Error &err=Error::Default()) const |
Converts this property into a PropInteger. | |
PropBoolean | asBoolean (Error &err=Error::Default()) const |
Converts this property into a PropBoolean. | |
PropFloat | asFloat (Error &err=Error::Default()) const |
Converts this property into a PropFloat. | |
PropString | asString (Error &err=Error::Default()) const |
Converts this property into a PropString. | |
PropEnumeration | asEnumeration (Error &err=Error::Default()) const |
Converts this property into a PropEnumeration. | |
PropEnumEntry | asEnumEntry (Error &err=Error::Default()) const |
Converts this property into a PropEnumEntry. | |
PropRegister | asRegister (Error &err=Error::Default()) const |
Converts this property into a PropRegister. | |
PropCategory | asCategory (Error &=Error::Default()) const |
Converts this property into a PropCategory. | |
NotificationToken | eventAddNotification (NotificationHandler cb, Error &err=Error::Default()) |
Registers a new property notification event handler. | |
bool | eventRemoveNotification (NotificationToken token, Error &err=Error::Default()) |
Unregisters a previously registered property notification event handler. | |
bool | isSelector (Error &err=Error::Default()) const |
Indicates whether this property's value changes the meaning and/or value of other properties. | |
std::vector< Property > | selectedProperties (Error &err=Error::Default()) const |
Returns the list of properties whose values' meaning depend on this property. | |
Additional Inherited Members | |
Public Types inherited from Property | |
using | NotificationHandler = std::function< void(Property &prop)> |
Function prototype for property notification event handlers. | |
using | NotificationToken = void * |
Represents a registered callback. | |
Category properties define a tree-relationship between all properties in a property map.
The root of the tree is always the category property with the name Root
.
To find which properties are linked from a category, use PropCategory::features().
Categories can contain other categories recursively. A very simple category tree might look like this:
Root
(category)AcquisitionControl
(category)AcquisitionStart
(command)AcquisitionStop
(command)AcquisitionFrameRate
(float)ImageFormatControl
(category)Width
(integer)Height
(integer)PropCategory instances are created in two ways:
|
inline |
Retrieves the list of properties in a property category.
[out] | err | Reference to an error handler. See Error Handling for details. |
std::vector
containing the properties in this category.